Listen to Erathoniel ranting on and on in good ol' conservative Christian fashion.
And How To Save It
Published on April 14, 2008 By erathoniel In PC Gaming

Many people say that PC gaming is dying, and I agree with them entirely. From a commercial sense. The independent gaming community for PC is better than ever. The reason that PC gaming is dying is because of system requirements. You do not need to run a FPS at 90 frames per second with bloom, soft shadows, real-time lighting, next-generation physics, and advanced reflection to make it look good. See Tremulous. 700 MHz, low requirements in graphics, and various other nice stats. It looks nicer than Guitar Hero 3 in my opinion, which requires 2.4 GHz (2400 MHz) and fairly expensive graphics cards. You end up with a cartoony, ugly end-result that can be emulated with the same degree of satisfaction on really low-end obsolete machines (124 kb, and not demo scene ultra-compact, either), with the same gameplay. Audiosurf runs way more stuff than Guitar Hero, and runs on a 1.81 GHz GeForce 6150 Go laptop. Seriously, there is no need for the ultra-high requirements, since the real hardcore gaming community will play anything fun, regardless of graphics. I've played games with 3 poly models, and enjoyed them more than Guitar Hero 3 (Xbox 360). There is no need for your 200,000x 200,000 pixel textures or 80,000 poly models. It really doesn't matter. 


Comments (Page 21)
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on May 26, 2008
True, but most people already have at least a TV and perhaps even a sound system in their home, so it's not necessary to buy those, whereas if you're buying a PC from scratch,


In which case, it's a completely unfair comparison - you're talking about making one system from scratch, as opposed to another system with already existing parts. Of course the system using already existing parts is going to be cheaper.

A person with an old PC could likewise use the same monitor and speakers with a new computer: My GeForce 9600 came with adapters to convert the DVI output to VGA, and the motherboard has the standard 3.5 mm jacks for sound output. Both the monitor and speakers from my old system could be used with my new system without any troubles.

Yes, I'm still using a monitor with a standard VGA cable - and it works great and runs at 1600x1200, which is plenty high enough for HD stuff, although I do get some letterboxing.

BUT - you are right, that's the comparisons people are making: They are comparing just the console box to the whole PC setup.

using your TV for computing, assuming you could even connect the two out of the box, is highly impractical.


Actually, the two technologies are converging somewhat - today's video cards usually come with composite cables, which is the same as what your average console uses to connect to a TV. In addition, I'm seeing an increasing number of component and DVI inputs and outputs on all sorts of systems. I'm even beginning to see an increasing number of HD TVs with VGA inputs. The two technologies are in fact starting to converge, now that TVs are using resolutions similar to PC monitors, and now that, in order to process the digital signals, TVs actually need some real video processing power.

With the old analog TVs, all that was really needed was some capacitors, diodes, a crystal, and other basic components - It was just a radio connected to a tube. You don't even need an integrated circuit for them. Even when the remote control came out, you didn't need any more added circuitry than a cheap calculator.

With digital signals and HDTVs, you need very complex signal processing, conversion, decompression, and even decryption for protected content. Since it's already a much more complicated device, and since they already need to support multiple resolutions, you might as well throw in some PC resolutions and call it a product.

New video cards and new TVs actually work together quite well . . .

In fact, there are many devices coming out that are more like computer LCD monitors that happen to have a TV tuner built in and a remote control.
on May 26, 2008
Including the accessories means the console owner has to throw in his controllers, multiplayer subscriptions, and any other accessories too - if you're comparing hardware, you should compare base hardware.


But every console comes with controllers; you can't separate the price of the controller from them. Additional accessories are usually bundled with the games that use them, so they're part of the game's cost. And the subscription service (should there be one) is a yearly cost, so it can't be compared with a fixed initial cost.

you might shell out an extra $200 for a mid-range GPU (Geforce 9800 GTX is about $300, and that card is ridiculous), upgrade the CPU for $100-$200 and DDR2 ram is only $20-$30/gig right now. I'd say you're looking at $350-$600 to get a stock PC up to good gaming specs.


Yes, if you can upgrade your PC at all. Some OEM machines don't let you do more than maybe drop a videocard and some RAM in the box. The non-standard power supplies on some OEM machines don't let you add anything to the box. Remember: OEMs want you to buy a new computer from them, not upgrade your old machine. So expect to add on the cost of a power supply to that.

And then there are older machines like both of mine. If I were to do any significant CPU or RAM upgrade, I'd need a motherboard swap because the modern AMD chips do not support my older 939 socket. DDR2 RAM is the standard, but my motherboard is old enough that it can't use DDR2. So add on another $100 for a new motherboard.

I don't think this market exists anymore. Most of the people who fit this category either play silly casual "games" like Solitaire, or own a console to play games because they don't know enough about PCs to get newer games for it.


Exactly. This market is called, "everyone not us." Nintendo owns this market, which is why they're making obscene money off of them.

How many grandparents play PC games? Contrast that to the number that play Wii games, and you'll understand.

Actually, this isn't entirely correct since you're ignoring the fact that games for the console cost on average $10 more


Only if you exclude Wii games, which top out at $50 (except for those with bundled accessories).

A good 1080p projector can go for well over $2000, and a good sound system can be pricey, and I'm sure you can spend a lot on speakers - how much you wanna bet I can spend more than $5000 on a complete home theater system for that Xbox?


My home theater system (720p LCD projector, 5.1 surround) cost about $3000. I bought it neither for my computer nor for my consoles, yet I have both connected to them. It doesn't belong to my computer, my consoles, my DVD player, or anything of the like. It was a stand-alone purchase that justified itself.

A monitor ultimately is for a computer. It has little value outside of that. By contrast, a home theater system has many uses; it is valuable outside of the context of an individual console.
on May 26, 2008
I would like to say PC gaming is still the best in my opinion. But good quality games are maybe thinner on the ground. I certainly buy fewer than i used to.

I get annoyed when I go into retail outlets and the PC game titles are relegated to the back of beyond in the store. I can think of one such store i used to spend a fortune in that now has a handful of titles at the far back corner GRRRR!. I tend to buy online now unless i cant wait for the post to deliver and want a game as soon as its released (which has been known).

I love my PC which i upgrade every so often when my favourite new titles will no longer run comfortably, however i never buy top of the range hardware, I do have some patience and wait a few months till it becomes mid to low end in the scheme of things. The most upgraded item being the graphics card. Currently have an Nvidia 7600GT.

I love upgrading which you cant do with consoles. Completely self taught, its also much easier than it used to be.

I agree with all those who say you dont need top of the range kickass PC's.

I am so lucky the only game i have ever had problems with in a long time is "Dark Messiah Might and Magic". So far no probs with SoaSE or Galaxy Forge (crosses fingers of one hand while typing with other).

Indie gaming may very well outlive the big commercial interest in the PC, I think the PC will be with us a long time yet....

on May 27, 2008
A monitor ultimately is for a computer. It has little value outside of that. By contrast, a home theater system has many uses; it is valuable outside of the context of an individual console.


The point I'm making is that including the monitor in the price for a computer but not including a TV for an Xbox is not a fair comparison.

Yes, if you can upgrade your PC at all.


That's still a whole lot better than trying to upgrade consoles. Consoles want you to upgrade the whole thing as well.

The non-standard power supplies . . .


The power supply, like pretty much everything else, is a replaceable unit in a PC. Although I actually haven't seen anybody use a proprietary one.

And then there are older machines like both of mine. If I were to do any significant CPU or RAM upgrade, I'd need a motherboard swap because the modern AMD chips do not support my older 939 socket. DDR2 RAM is the standard, but my motherboard is old enough that it can't use DDR2. So add on another $100 for a new motherboard.


This is true. Any upgrades that require a motherboard upgrade are expensive. They are generally rare, however.

How many grandparents play PC games? Contrast that to the number that play Wii games, and you'll understand.


This is true. In fact, I wonder if it's not so much the Xbox and the PS3 that are a threat to the PC, but rather the Wii.
on May 27, 2008
CobraA1
In which case, it's a completely unfair comparison - you're talking about making one system from scratch, as opposed to another system with already existing parts. Of course the system using already existing parts is going to be cheaper.


In THEORY, yes, but in practice, this argument simply doesn't hold up. I'd be surprised if less than 100% of people who own a console already didn't already own a TV when they bought a console. However, if you've never owned a PC before, you're not going to have a monitor just sitting around.

The point is, the probability that you have to buy a monitor for your PC is a lot higher than the probability you have to buy a TV for your console.


Alfonse
Only if you exclude Wii games, which top out at $50 (except for those with bundled accessories).


I'm completely ignoring the Wii since it's such totally different market that any attempt at a comparison looks incredibly stupid. It's like trying to compare a Ferrari to an amusement park ride.


Mad Cat
on May 27, 2008
The point I'm making is that including the monitor in the price for a computer but not including a TV for an Xbox is not a fair comparison.


But it IS a fair comparison; YOUR comparison is the one that is unfair. By your logic, we should NOT factor cost of the keyboard into the price of the PC because most standard console sets only come with ONE controller while the PC comes with TWO (mouse AND keyboard).


CobraA1
The power supply, like pretty much everything else, is a replaceable unit in a PC.


Not necessarily, and even when they are, they can be more expensive. It's the one main reason I've put off upgrading my PC: to do so would require that I spend an extra $125 on what would otherwise be a $75 PSU simply because Dell doesn't make it's PSU's and motherboards to retail specifications.


Mad Cat
on May 27, 2008
A monitor ultimately is for a computer. It has little value outside of that.


Oh? The only significant difference between a 19" LCD TV and a 19" LCD computer monitor is one has a TV tuner built into it.

As for the Dell thing..that's what you get when you buy OEM. If you buy something from a manufacturer that cuts corners and markets to old people that just want to surf the tubes you shouldn't expect cost-effective upgrading.
on May 27, 2008
The point I'm making is that including the monitor in the price for a computer but not including a TV for an Xbox is not a fair comparison.


It is a fair comparison.

If you need Product X to use Product Y, and Product X has no viable uses without Product Y, then Product X is clearly just a component of Product Y. Therefore it makes sense to include the price of X in the cost of getting Y.

A computer case, for example. You might use it as a paperweight without the rest of a PC's components. But that's about it. It has no value without the other components of a computer. And the other components cannot be used without it (unless you need to electrocute yourself). Therefore its cost should be folded into the total cost of the computer.

A television however, has uses outside of a console. The console needs a TV, but the TV does not need a console. A TV without a console is still a functioning piece of machinery that a person would reasonably purchase and make significant use of. A monitor without a computer is not.

That's how the logic works.

That's still a whole lot better than trying to upgrade consoles. Consoles want you to upgrade the whole thing as well.


Yes, but it's very easy (no messy installation of hardware and drivers) and is only necessary once every 5-8 years. PC upgrades are more frequent.

In fact, I wonder if it's not so much the Xbox and the PS3 that are a threat to the PC, but rather the Wii.


The Wii is a threat to everything in the videogame industry. If you don't think you're competing with the Wii in the industry, you're deluding yourself.

I'm completely ignoring the Wii since it's such totally different market that any attempt at a comparison looks incredibly stupid. It's like trying to compare a Ferrari to an amusement park ride.


The proper car analogy is Ferrari vs. VW Bug. We know which sells more, and we know why. Too bad that most of the industry is trying to peddle Ferraris...
on May 27, 2008
Didn't want to take 30-45 minutes to read all the previous posts, so don't know if this has already been said or not.

PC Gaming isn't dying, the INDUSTRY for it is, though. More and more PC gamers are deviating away from simply buying a game, but now we're modding, recreating, and tampering with all the files to make our own games. There will be more games, for sure, but less consumers as time goes on. People get stuck on specific games that they spend months and years making mods for. Eventually a few of them will go on to the video game industry itself and begin making brand new games, but the others will stay and wait on these to release so they can tamper with them more. It's an endless cycle, and will probably (hopefully), increase as games become more and more customizable.
on May 27, 2008
There will be more games, for sure, but less consumers as time goes on.


There's different types of games in the PC market, and a different demographic plays them. I love strategy and sandbox-type building games, which are almost exclusively the domain of the PC, and probably will be for a long time.

PC gaming isn't going to die anytime soon, but it is more of a niche audience than console gaming ever was.
on May 27, 2008
I wish it would die already so we could all go do something worthwhile with our lives.
on May 27, 2008
Simply put, the reason why PC gaming is suffering is due to Microsoft's desire to pimp out their beloved X-Box, offering exclusive libraries and focus upon graphics and twitchy gameplay over any substantial content. They rely on a consumer base that will buy a game, either drool happily at the focus upon graphics, or if they are dissatisfied with how the hype turned out they will buy into a new game's empty promises and hype as some kind of balm to alleviate the hurt from the last overglorified shooter clone.

Rinse and repeat.

Fable? Had to be axed down for the X-Box capabilities, as what was originally intended would have fit upon most PCs quite easily.

Oblivion? The over-hyped Radiant AI had to take a lobotomy because the X-Box couldn't handle it, and to make the PC version with the real Radiant AI would have made a difference console owners would have been howling over.

BioShock? Don't get me started...

PC titles are now being subject to mistreatment given the focus upon consoles by many developers. For instance, Fallout was a great old-school pen and paper CRPG, designed to be that way by the original developers. The "new" developers of a sequel aren't interested at all in keeping to the same kind of quality and depth, but instead are offering a flavoring of their current market design, simply because they didn't want to take the effort of making a setting of their own.

How is Bethesda making Fallout 3? Into "Oblivion with Guns", their own words after they promised back at their acquisition of the title that it "would not be Oblivion with guns". Yes, a pen and paper RPG has been turned into a FPS, and the developer shamelessly lies about it.

The gaming press is partially to blame, because they eat up every word the developer says without having any spine to call them on their lies, hype, and broken promises. So far, the X-Box has made a liar out of Peter Molyneaux, Bethesda Softworks, and pretty much every other PC/X-Box developer out there.

So if you want to know who is blame for this mess, it's Microsoft and their monopolistic attitude, again. Remember back when their earlier versions of MS-DOS and Windows would purposefully break competitor's software designed for those OS? They are doing the same thing for hardware upgrades, and now gaming.

Cherish your PC developers, because they are willing to offer quality instead of cashing in on shiny, vapid gameplay.
on May 27, 2008
If you need Product X to use Product Y, and Product X has no viable uses without Product Y, then Product X is clearly just a component of Product Y. Therefore it makes sense to include the price of X in the cost of getting Y.


Except you don't actually need a brand new X to use product Y. You might already have product A from old system B (my case), or you might have a KVM switch (my work's case), or you might even be able to use product Y with your home entertainment center (Alfonse's case). You imply that product X is a brand new product that needs to be bought, but that's simply not always true.


Yes, but it's very easy (no messy installation of hardware and drivers)


You can grab a PC from the store with the OS pre-installed, which is the same experience. In fact, very few people actually bother to install the OS and hardware from scratch.
on May 27, 2008
I think it's only slightly justified to include a monitor in the price of the computer. It's pretty much just second nature that makes me say "yes, the cost of the monitor should be included". But OTOH, it's entirely possible to run a computer from a HDTV with little or no extra cost (if you do your research).

In addition, for what it's worth, I'm one of the few who actually includes a TV in his console gaming total (yes, my TV is solely for the use of my PS2 (and someday, PS3)).
on May 27, 2008
I think they need to start requiring logic in high school.

A computer has more than one use, therefore a monitor for a computer not directly purchased for the sole sake of gaming is just as irrelevant to the cost of PC gaming as your wide screen shit resolution TV is for your shit resolution console gaming.

The primary function of my video card is to play games, same with the sound card. Everything else is just part of the package necessary for normal use with work and other applications. Even the video and sound card are used more often outside of gaming than in. I watch movies and listen to music more often than I play games. I just wouldn't spend as much on them if that were all I did with them.

The cost of gaming in particular for my PC was less than $200, I need the drives, processors and memory for work, and onboard video is insufficient for smooth movie playback. The sound card I could have passed on, but I'd still have needed a fairly weighty video card. You can't buy a new console for less than I spend to make a general purpose computer into a gaming computer, and you can't get a comparable setup from consoles regardless. My 1600x1200 native resolution monitor eats $2k TV's for breakfast.

Also, the TV is less of a normal household item than you think. I won't bother with one unless I get a life and need one for other peoples use. I watch TV on my computer, it possesses vastly superior audio and visual quality for its price.
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