Why is being a gamer bad?
It makes me sad when there is
discrimination against the innocent.
Now, I may be quoting out of context here, but I have been told that as
a gamer I have no place on JU, and I should crawl back into the same
old gaming sites I frequent. I believe that there is nothing wrong with
being a gamer, it is simply a part of my identity. Why does being a
gamer devaluate my opinions as a human being? I've been called thin
skinned, but it's because I've been trained to fight back at every
insult until I win the battle. I've been called paranoid, but I believe
that with anonymity, if somebody says something negative, they mean the
worst. And in experiences I've had, it's true. Granted they may not
apply to JU, but why should they not be welcomed as a part of who I am.
Is being homosexual or religious a reason to stay off JU? Is being from
a minority group a reason to stay off JU? Is having a opinion a reason
to stay off JU? Everyone says no to the earlier questions, or almost
everyone. I cannot take that for granted, I've noted. Gamers are a
group just as Mexicans are a group, Catholics are a group, and
homosexuals are a group. There's no devaluation in any of their
opinions due to their background. So why is being a gamer a reason to
stay away from JU? Sure some gamers are violent reckless pigs, but consider that games can communicate both violence and peace.
Game Review- Saga
Article Link: Saga
Saga's an "MMORTS" (massively multiplayer online real time strategy)
game. I'd call it more an MMOURETCG (massively multiplayer online
unrestricted environment trading card game), but that looks bad for
press. It's a decent game, with free and paid options, but it will end
up costing you a lot if you buy the "booster packs", which would be
more aptly named: "Things that you buy to have an entire army of units
as opposed to four options". Seriously, if you can't get it free (from Filefront until May 11 or 50,000 downloads, note the serial key, copy it!), it's probably not worth getting. It
does have free to play, but the units are so hard to get that they
aren't even funny. They cost hours of in-game work, if you're lucky. It
does have co-op quests, but they increase in difficulty with each
play-through. It almost forces PvP.
Saga gets four @'s, for a decent, if extortionate, experience.
On The A'ka'mari Language
I know that the A'ka'mari language I'm making is very unconventional,
but it's suppossed to be. It's meant to be a form of art, not a
practical spoken language. It is not intended to be used by itself in
long narratives- even its most dedicated speakers have long switched to
blending it with their native languages. It is simply a form of
expression and culture, not a form of communication.
Its form with its apostrophes is very strange, I'll admit, but it's all
part of what makes it unique. Anyone can copy a language, but what does
it take to create a new one? It ignores conventions, because, quite simply, it is supposed to be an entirely new language. A'ka'mari is not suppossed to be a polyglut, it's supposed to be the language of a race of desert dwellers.