On Magic In Fiction
Now, I know this isn't the most controversial topic. I also know I
probably have adressed it before, but I can't remember exactly where or
when. I believe that all magic in real life comes from Satanic sources,
not nature or God (for there will be more prophesies met before God
restores power to His followers). I do believe, however, that in
fantastical works of literature, magic is a permissible inclusion. For
instance, in Shadowrun or Lionheart: Legacy of the Crusader,
magic has entered the world through an "Awakening". This is a perfectly
acceptable manner of including magic, as is the Tamrielic (magic has
always been in the universe) method. However, books like Harry Potter,
for example, include magic with no buffer from the real world (I've
heard it stated that not only is it out and out stated witchcraft, but
it is also true to actual real witchcraft, though I cannot verify this
myself), and are therefore dark books involving the dark arts of
Satanic magic and rituals. There. I sound like a fanatical witch
burner, but I seriously do not believe in witch burnings. There is no
sin so deep that we cannot be saved.
On Con Artists
Now, this is adressed to Scientology and "the Master" (the latter of
which can be found here on JU). You are all victims of either clever
scams (in the former case, can't say about latter) or Satanic followers
taking dark powers and being decieved, or decieving others that their
powers are from the light. There is no trippy crap. Science's laws have
existed since God made the universe, and will until God destroys the
Universe or re-makes it, depending on your interpretations. There will
be no aliens, mystical energy, telepathy (through natural means, not
dark supernatural). You've been scammed. Get over it, and go somewhere
else.
On Morrowind Addiction
Now, Morrowind is a dangerous game. It will suck you in for hours and
hours with its wonderful artistic style, wonderful mods (I'm using Arg
Domurg, one I sorta made [Google it], and a gun mod at the current
moment, and have hundreds [or dozens, I haven't counted] more). It's
got a deep world, wonderful characters, and all-in-all decent engine
and gameplay. My only complaint would be the Ironmode nature of the
game, combined with the propensity for small fish to make you run all
the way back to mama crying. Darn Slaughterfish. That leads me
inadvertently to my second complaint (ignore the only adjective
earlier) of the wonderfully deep creatures being so cliche or annoying.
Insect/reptile thingy that paralyzes, check. Walking worm, check.
Annoying darn bird that feels like something out of a Hitchcock film,
check. It's good, but when is it too much? Why so few bandits? It's too
darn addictive, and recieves six @'s, for artistic value (darn Jeremy
Soule music), gameplay, and running on my computer.
Buy the GOTY edition, it's $20 and you'll find it anywhere. It'll
probably run on almost anything you find, too.